Introduction to Games Production (11683.2)
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-campus |
Bruce, Canberra South Bank, QLD |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Design And The Built Environment | Level 1 - Undergraduate Introductory Unit | Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
Learning outcomes
On successful completion of this unit, students will be able to:1. Analyse the requirements of simple programming problems and develop suitable solution algorithms and flowcharts;
2. Select appropriate data types and control structures and implement simple programs;
3. Interpret compiler messages to resolve syntax errors and employ debugging techniques to resolve logic errors;
4. Explain key concepts of program design and implementation, including object-oriented programming techniques; and
5. Construct programs that include the use of arrays, functions, parameter passing, classes and objects.
Graduate attributes
1. ºÚÁϳԹÏÍø graduates are professional - employ up-to-date and relevant knowledge and skills1. ºÚÁϳԹÏÍø graduates are professional - communicate effectively
1. ºÚÁϳԹÏÍø graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. ºÚÁϳԹÏÍø graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. ºÚÁϳԹÏÍø graduates are professional - take pride in their professional and personal integrity
2. ºÚÁϳԹÏÍø graduates are global citizens - make creative use of technology in their learning and professional lives
2. ºÚÁϳԹÏÍø graduates are global citizens - behave ethically and sustainably in their professional and personal lives
3. ºÚÁϳԹÏÍø graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites
NoneCorequisites
None.Incompatible units
NoneEquivalent units
9754 Introduction to Games ProductionAssumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2024 | Bruce, Canberra | Semester 1 | 05 February 2024 | On-campus | Dr Joel Bennett |
2024 | South Bank, QLD | Semester 1 | 05 February 2024 | On-campus | Mr Enrique Klein |
2025 | South Bank, QLD | Semester 1 | 03 February 2025 | On-campus | Mr Enrique Klein |
2025 | Bruce, Canberra | Semester 1 | 03 February 2025 | On-campus | Dr Joel Bennett |
Required texts
- Unity Learn (n.d). Create with Code. Retrieved January 5, 2021, from
- Hight, J., & Novak, J. (2008). Game development essentials: Game project management. Clifton Park, NY: Thomson Delmar Learning.
- Rabin, S. (2010). Introduction to Game Development (2nd ed.). Boston, MA: Course Technology Cengage Learning.
Students must apply academic integrity in their learning and research activities at ºÚÁϳԹÏÍø. This includes submitting authentic and original work for assessments and properly acknowledging any sources used.
Academic integrity involves the ethical, honest and responsible use, creation and sharing of information. It is critical to the quality of higher education. Our academic integrity values are honesty, trust, fairness, respect, responsibility and courage.
ºÚÁϳԹÏÍø students have to complete the annually to learn about academic integrity and to understand the consequences of academic integrity breaches (or academic misconduct).
ºÚÁϳԹÏÍø uses various strategies and systems, including detection software, to identify potential breaches of academic integrity. Suspected breaches may be investigated, and action can be taken when misconduct is found to have occurred.
Information is provided in the Academic Integrity Policy, Academic Integrity Procedure, and University of Canberra (Student Conduct) Rules 2023. For further advice, visit Study Skills.
Participation requirements
Students should endeavour to maintain at least 80% attendance for all lectures and tutorials, whether they are virtual or face-to-face. Attendance below 80% may adversely affect your ability to complete the unit at a satisfactory level.
Students who attend campus for class or other purposes must play their part in keeping our campus and community safe by following these basic guidelines to reduce the risk of COVID-19 transmission:
- Practise good hand hygiene, washing hands regularly;
- If you do happen to cough or sneeze, please do so into the crook of your elbow, dispose of tissues immediately and wash hands immediately
- Practise effective physical distancing;
- Follow all directions of teaching and other ºÚÁϳԹÏÍø staff regarding safety measures;
- Stay off campus if you are unwell and get tested according to , and
- Follow University communications about campus arrangements /coronavirus-advice
Required IT skills
Students require general computing skills in applications such as word, powerpoint, and basic internet search capability.
Work placement, internships or practicums
Not Applicable